For this special Halloween episode we show ways you can use the grinder: for good or eeeeeee-vil.
As we've been working on preparing Build 11 we've had to add some new features. First one, then two more. And now we're at 25! In this update we list them all and demonstrate some of them. This is why Build 11 is taking so long to prepare! And Nic let's slip the most powerful object in the game, ruining the surprise. Enjoy!
Meet the man behind all the artwork in Archmage Rises! As we continue to work on build 11, we take a moment to introduce you to longtime team member Rogier van de Beek. We ask your questions (and some of our own) about his background, how he became a game artist, work on other RPGs like World of Warcraft TCG, Pathfinder, and Starfinder, and his work on the game.