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Archmage Rises

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Dev Blog

Thomas Henshell
August 20, 2015

Dev Update #18: Shaders & Trailers

Thomas Henshell
August 20, 2015
Dev Update #18: Shaders & Trailers

Quick update on how the game is progressing.

With the new website done its time for the last missing promotional piece: a trailer...  

2 Comments
Thomas Henshell
August 14, 2015

Hey Look! We got a new Website!

Thomas Henshell
August 14, 2015
Hey Look!  We got a new Website!

We did an overhaul of the website to better reflect the state of the game.  It's also a more workable fit going forward.  Now when...

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Thomas Henshell
August 13, 2015

Taking Down the Forums (for now!)

Thomas Henshell
August 13, 2015

Not that I think anyone will care, but I'm taking the forums offline for now.  There is no need for it as people can post and comment on this website...

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Thomas Henshell
August 11, 2015

Oops! All spells target the Crotch.

Thomas Henshell
August 11, 2015
Oops! All spells target the Crotch.

Doh! So I'm taking screenshots for the new website and it turns out every magic spell hits in the crotch...

2 Comments
Thomas Henshell
August 6, 2015

Live Demo Videos Now on YouTube

Thomas Henshell
August 6, 2015

For those who missed the live demo on Monday, the whole thing has been edited down into 5 short videos for your enjoyment.

Here is the playlist...

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Thomas Henshell
July 27, 2015

Archmage Rises Gameplay Reveal and AMA Mon Aug 3 6pm EST (2015)

Thomas Henshell
July 27, 2015

I was invited to be in demo showcase in Portland, OR last week.  In the two and a half weeks leading up to the conference I scrambled/crunched to take all the disparate systems and jam it into something playable.  In the wee hours the night before I flew out, I got it working!

The 50ish people watching the demo were spellbound...

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