I am back working full time on Archmage Rises, focusing on the macro game loop, long term world threats, and foundational systems like Regions. At the same time, I am balancing new feature development with the realities of bug fixing in Early Access as the player base grows.
This is my second last post of 2025. As the year winds down, I’ve been reflecting on 2025 and making some plans for 2026 which may be of interest to players.