Our animator turned in his first batch of work and it looks great! Nic spent some time getting the new Goblin Warrior into the game. See for yourself how the new and improved combat looks and feels better.
Video Update #17: 203 Trillion NPCs
Video Update #16: Catch Up Week
Video Update #15: Life Timelines and Why Indie Games Fail
Video Update #14: Sickness & Setbacks
Video Update #13: NPC Passions & Ken Levine's Narrative Legos
This week we start with the winning animator’s submission, then dive deep into 'Narrative Legos', a talk by Ken Levine, maker of hit games like the Bioshock series, where he lays out a concept for how to make dynamic interesting NPC’s in an RPG. Ken’s talk previews the future of games in general and how Archmage Rises is being designed specifically.
Video Update #12: What's New In Build 10?
Video Update #11: Weather, Kingdoms, & Animators
Video Update #10: Simulator Driven Encounters
Video Update #9: Living World NPC News and Rumors
This week I show proof that RPGs are evolving, that we can use modern techniques and technology to build a living breathing world that realistically responds to player and NPC actions. Read how a veteran RPG game designer is longing and calling for a new RPG experience. One that Archmage Rises delivers.