We're in the midst of redoing the UI. We're doing it to address questions/concerns raised by fans (thanks!) and now we have a clearer view of how the game should play. In the video you'll see the first look of the new UI in combat. We'll show the rest when it is ready.
Video Update #19: Business Woes
Video Update #18: Sexier Combat
Video Update #17: 203 Trillion NPCs
Video Update #16: Catch Up Week
Video Update #15: Life Timelines and Why Indie Games Fail
Video Update #14: Sickness & Setbacks
Video Update #13: NPC Passions & Ken Levine's Narrative Legos
This week we start with the winning animator’s submission, then dive deep into 'Narrative Legos', a talk by Ken Levine, maker of hit games like the Bioshock series, where he lays out a concept for how to make dynamic interesting NPC’s in an RPG. Ken’s talk previews the future of games in general and how Archmage Rises is being designed specifically.










