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Archmage Rises

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Dev Blog

Thomas Henshell
March 28, 2025

Dev Update Mar 28: Filling Events

Thomas Henshell
March 28, 2025
Dev Update Mar 28: Filling Events

An idea occurred on a third way Events could conclude.

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Thomas Henshell
March 14, 2025

Dev Update Mar 14: The Feel of Events

Thomas Henshell
March 14, 2025
Dev Update Mar 14: The Feel of Events

The Art of Game Feel.

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Thomas Henshell
February 28, 2025

Finally! You can add custom content to Archmage Rises - Events!

Thomas Henshell
February 28, 2025
Finally! You can add custom content to Archmage Rises - Events!

Many a time I’ve been asked “Mod support?” For the first time, the answer is YES! You can make your own custom events in the upcoming event system.

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Thomas Henshell
February 22, 2025

Dev Update Feb 22: Travelling Map Events

Thomas Henshell
February 22, 2025
Dev Update Feb 22: Travelling Map Events

This week we got events to move around on the map in preparation for travelling NPCs and monster patrols.

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Thomas Henshell
February 7, 2025

Dev Update Feb 7: Making a Map Event

Thomas Henshell
February 7, 2025
Dev Update Feb 7: Making a Map Event

This week I show how an event is created.

1 Comment
Thomas Henshell
January 31, 2025

Dev Update Jan 31: Map Events & Regions

Thomas Henshell
January 31, 2025
Dev Update Jan 31: Map Events & Regions

Working on events, I got inspired by Halls of Torment…

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Thomas Henshell
January 24, 2025

Dev Update Jan 24: Map Events

Thomas Henshell
January 24, 2025
Dev Update Jan 24: Map Events

Incremental progress on the map events.

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Thomas Henshell
January 17, 2025

Map Events: Jan 17 Dev Update

Thomas Henshell
January 17, 2025
Map Events: Jan 17 Dev Update

Michel and I are working on the events that appear on the map.

What does that actually mean? We’re aligning our vision of it right now as we build a prototype, so I can bring you in on some of the discussion points.

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Thomas Henshell
January 10, 2025

The Game is Alive: Jan 10 Dev Update

Thomas Henshell
January 10, 2025
The Game is Alive: Jan 10 Dev Update

Its Jan 10 and we’re continuing to work on Archmage Rises!

3 Comments
Thomas Henshell
November 19, 2024

Development Continues: What Happened This Year

Thomas Henshell
November 19, 2024
Development Continues: What Happened This Year

I had to pause development of the game for an unknown amount of time because I simply didn’t know what was happening.

I didn’t say anything because I didn’t know what was happening.

Now I break the silence.

2 Comments
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