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Archmage Rises

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Dev Blog

Thomas Henshell
December 6, 2025

Major Update: Map Events and Resources Are Live

Thomas Henshell
December 6, 2025
Major Update: Map Events and Resources Are Live

This update brings dynamic Hex Events, a rebuilt Resource system, and new world spells that change how you explore and harvest.

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Thomas Henshell
November 15, 2025

Dev Update Nov 15: Resources Interaction

Thomas Henshell
November 15, 2025
Dev Update Nov 15: Resources Interaction

A deep dive into the iterative design on the Hex Interaction feature. With pictures!

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Thomas Henshell
November 1, 2025

The Grand Design Sphere III: Realm

Thomas Henshell
November 1, 2025
The Grand Design Sphere III: Realm

Summary of the third core design Sphere: Realm

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Thomas Henshell
October 25, 2025

The Grand Design Sphere II: Magecraft

Thomas Henshell
October 25, 2025
The Grand Design Sphere II: Magecraft

Summary of the second core design Sphere: Magecraft

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Thomas Henshell
October 18, 2025

The Grand Design Sphere I: Self

Thomas Henshell
October 18, 2025
The Grand Design Sphere I: Self

Summary of the first core design Sphere: Self

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Thomas Henshell
October 12, 2025

Dev Update Oct 12: The Grand Design: Intro

Thomas Henshell
October 12, 2025
Dev Update Oct 12: The Grand Design: Intro

I have some time, so I dove into refining the core game loops of the game!

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Thomas Henshell
October 3, 2025

Dev Update Oct 3: Solo Dev

Thomas Henshell
October 3, 2025
Dev Update Oct 3: Solo Dev

After spending way to long to add a simple feature, I mouth off on the advantages of being a solo dev.

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Thomas Henshell
September 26, 2025

Dev Update Sep 26: Results of Resources Feedback

Thomas Henshell
September 26, 2025
Dev Update Sep 26: Results of Resources Feedback

Last week I identified what I think went wrong with the new resource system. I gathered feedback on a new design, and here is how we are moving forward.

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Thomas Henshell
September 19, 2025

Dev Update Sep 19: Time for some Cooperative Design on Resources

Thomas Henshell
September 19, 2025
Dev Update Sep 19: Time for some Cooperative Design on Resources

This week you have the opportunity to do some cooperative design work on the problems with Resources.

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Thomas Henshell
September 12, 2025

Dev Update Sep 12: So Much Going On!

Thomas Henshell
September 12, 2025
Dev Update Sep 12: So Much Going On!

It’s been a whirlwind two months. Here’s what I’ve been up to.

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