Thomas Henshell May 16, 2025 Dev Update May 16: Getting Events Ready for Release Thomas Henshell May 16, 2025 We’re close on events and some contract work!
Thomas Henshell May 2, 2025 Dev Update May 2: Definition of Done for Events Thomas Henshell May 2, 2025 We’re close to the end of the new Events feature. And we have a new community manager!
Thomas Henshell April 18, 2025 Dev Update Apr 18: Making Nothing Fun Thomas Henshell April 18, 2025 How do we take the choice of “do nothing” and make that interesting and satisfying???
Thomas Henshell March 28, 2025 Dev Update Mar 28: Filling Events Thomas Henshell March 28, 2025 An idea occurred on a third way Events could conclude.
Thomas Henshell March 14, 2025 Dev Update Mar 14: The Feel of Events Thomas Henshell March 14, 2025 The Art of Game Feel.
Thomas Henshell February 28, 2025 Finally! You can add custom content to Archmage Rises - Events! Thomas Henshell February 28, 2025 Many a time I’ve been asked “Mod support?” For the first time, the answer is YES! You can make your own custom events in the upcoming event system.
Thomas Henshell February 22, 2025 Dev Update Feb 22: Travelling Map Events Thomas Henshell February 22, 2025 This week we got events to move around on the map in preparation for travelling NPCs and monster patrols.
Thomas Henshell February 7, 2025 Dev Update Feb 7: Making a Map Event Thomas Henshell February 7, 2025 This week I show how an event is created.
Thomas Henshell January 31, 2025 Dev Update Jan 31: Map Events & Regions Thomas Henshell January 31, 2025 Working on events, I got inspired by Halls of Torment…
Thomas Henshell January 24, 2025 Dev Update Jan 24: Map Events Thomas Henshell January 24, 2025 Incremental progress on the map events.