(I apologize for how long this update video is, there was a biggish health update followed by a biggish campaign setting update).
Over the last two weeks the team and I have been working on the game's campaign setting in the world of Vaelun. Some questions have been raised on the forums:
- I would like to know more about the Conclave and its purpose in the world and in the life of the archmage. Should the player fear them or strive to join them?
- Source of magic. Is there divine magic at all? Does arcane magic come from books or from within?
- How do people look at magic users? distrust? friendliness? a case-by-case basis?
- The organization (if there is one) that trains mages, what kind of hierarchy does it have? what is its philosophy?
All of these are answered and much much more!
Archmage Rises is a Role-playing game. At the core it is all about the choices of the role you will play in the world. You can't do it all, and you can really wreck the world if you want to. So what is that world? To answer this we're making our first campaign setting PDF available right now for your enjoyment.
This background answers a number of gameplay related questions. It was written for those who enjoy tabletop role playing books, or the manuals to RPGs from back in the 80's and 90's.
We hope you enjoy it!