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Update #103: Dungeon Walkthrough
October 5, 2019
Thomas Henshell
Update #103: Dungeon Walkthrough
Thomas Henshell
October 5, 2019

Update #103: Dungeon Walkthrough

Thomas Henshell
October 5, 2019

This week I share some of the team’s great work bringing the dungeons closer to completion. Inspired by Nic’s constant nagging, I fire up a dungeon and start wandering around pointing out gameplay changes. We finish with some examples of “themed rooms” by our newest member and 3d modeller, Emily Adams!

Newer PostUpdate #104: Dungeon Decoration Debugging
Older PostUpdate #102: Meet Michel!
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