This week Thomas tackled one of the big outstanding issues: the realistic supply-demand economy doesn't work. Nothing to show yet. Nic shares an update, and we ask you what you think of having a world editor.
If the ability to edit a world, from the hexes, monsters, and towns down to the individual people, jobs, and personalities, is a 10 out of 10 must have feature for you, let us know by saying so on this thread:
Sadly the outstanding tasks for Build 11 remains at 24.
This week's progress:
- A lot of whiteboarding and design work on what is wrong with the economy and how to fix it. Two big ideas surfaced and i'm currently trying to implement them.