Update #122: Build 12.3 Release Notes

Intro

This release expands on Build 12 by upgrading the Unity Game Engine

Whether you’ve been following the game for a little while or since the beginning, thanks for being here!

Please report issues in the Steam bugs forum. This lets us keep the main forum focused on design discussions.

Major Improvements (Since 12.2)

  1. Upgraded game engine from 3 year old unity 5.6 to 2019.3

  2. All new rendering and lighting engine for 3d dungeons – expect slightly better graphics and performance

  3. Unity removed their resolution dialog picker, we created our own at application launch, which saves your setting, and can be changed from the title screen.

  4. New dungeon room: Library

  5. Added monster decorators to room generation, things like blood stains and bones

  6. Greatly expanded the kind of loot you can find in dungeons

  7. Added new Cold trap which, when triggered, damages stamina instead of health

  8. Added new icons for books and drinks

  9. Weaponsmiths and Armorers were not being added to towns for simulator reasons.  Forced them to exist for now.

  10. Fixed lever being on the wrong side of a sealed door. Whoops!

Bug Fixes

We believe we have fixed all reported bugs.

  1. Fixed 100+ bugs related to the engine upgrade not really worth detailing them all here

Play Tips

  1. Use WASD-QE to navigate the overland hex map (Q is North West, E is North East)

  2. J - Quest Journal, C - Character Sheet

  3. Press and hold Spacebar to pass time by hour, handy when waiting for someone to come home or a store to open

  4. Learn to run away and fight another day. Not all combats can be won, dungeons can rarely be cleared right away

  5. You are a wimpy mage not a tank! Use your spells (Arcane Shield) to protect yourself in combat or you will die

  6. Knocking on the door of a house when no one is home will give a new option to wait until someone comes home

  7. Hovering over a building will tell you what it is, who lives or works there, and greys out the name if they are not present. You can also click it to visit it, so you don’t have to use the left menu

  8. Use WASD or the Arrow Keys to navigate the dungeons. Just like Eye of the Beholder!

  9. TAB or M brings up the dungeon map. You can navigate right from the map, unless the door is blocked

  10. Monster sounds in the dungeon tell you the race, direction, and distance from your location

  11. Sleep restores stamina. Healers restore health. Alcohol solves all problems. :-p

Known Issues

None that we know of!

SDG