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Archmage Rises

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Dev Blog

Thomas Henshell
January 14, 2019

Indie Game Dev Productivity Tools

Thomas Henshell
January 14, 2019
Indie Game Dev Productivity Tools

Here is my list of productivity tools and why I use them. I can’t claim anything beyond “they work for me”. Tools are like golf clubs: use whatever gets the ball in the hole. A friend of mine played a quick 9 with only a nine iron and a putter. It was impressive to see him drive 100 yards with a nine iron!

2 Comments
Thomas Henshell
January 12, 2019

2019 Annual Report

Thomas Henshell
January 12, 2019
2019 Annual Report

This is a special year end review on the current state of Archmage Rises for fans, stakeholders, and indie game devs. We review work effort, financials, fan survey, and then the next steps on how to finish the game through to release. I hope you enjoy the transparency. I’m happy to clarify anything or answer questions.

2 Comments
Thomas Henshell
December 14, 2018

Build 11.3 Update

Thomas Henshell
December 14, 2018
Build 11.3 Update

Well this is it! Build 11 is going live to Steam. I delayed until the last possible moment in 2018 to do so.

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Thomas Henshell
December 8, 2018

Build 11.2 Update

Thomas Henshell
December 8, 2018
Build 11.2 Update

Build 11.2 is out. Now with 90% less bugs!

3 Comments
Thomas Henshell
November 30, 2018

Build 11.1 Update

Thomas Henshell
November 30, 2018
Build 11.1 Update

Thomas is home, clean shaven, and releasing fixes to Build 11!

1 Comment
Thomas Henshell
November 16, 2018

Build 11 Now Live (Sorta)

Thomas Henshell
November 16, 2018
Build 11 Now Live (Sorta)

Finally, after 18 months of rewriting, fixing, and waiting, Build 11 is ready to for play. Mostly.

11 Comments
Thomas Henshell
November 11, 2018

Update #82: West Coast Progress Update Part 2

Thomas Henshell
November 11, 2018
Update #82: West Coast Progress Update Part 2

Build 11 went out to a small group of testers and the results are in. This week I focused on the major bugs and missing features from their feedback.

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Thomas Henshell
November 3, 2018

Update #81: Build 11 is in Testing Right Now

Thomas Henshell
November 3, 2018
Update #81: Build 11 is in Testing Right Now

Build 11 is real, it’s happening, and it is in preview testing with 8 players right now.

1 Comment
Thomas Henshell
October 6, 2018

Update #80: Small Progress

Thomas Henshell
October 6, 2018
Update #80: Small Progress

I said I would do updates every other week, so with nothing much to say or show here is the shortest one of all.

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Thomas Henshell
September 22, 2018

Update #79: Build 11 Release Date

Thomas Henshell
September 22, 2018
Update #79: Build 11 Release Date

Well I’m finally confident enough in what I have here to put a stake in the ground and say for sure that Build 11 will release on or before Nov 16 2018. In this video I explain why.

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